How did Apex Legends scale to 50 million players in 24 days?

When we blogged about the launch of Apex Legends back in April, the free-to-play battle royale from Respawn Entertainment had just hit the magical 50 million player mark the month prior. As the quintessential example of the kind of scale that Multiplay’s Hybrid Cloud can achieve, hitting over 2 million concurrent players (CCU), we had [...]

2019-12-10T15:57:29+00:00December 10th, 2019|Case studies|

“We love crazy ideas” – Talking fun and friendship with Splash Damage

Multiplay has been working with Splash Damage, helping them with game server hosting, for almost ten years. Multiplay's Paul Manuel recently sat down with Splash Damage's Fernando Rizo to talk about the relationship and why the two teams work so well together.    About Splash Damage Building on the success of their mods for [...]

2019-09-30T13:45:06+01:00September 30th, 2019|Case studies|